This past Saturday I had a couple of friends in from London who were itching to show me their Advanced Squad Leader rules adapted to gaming miniatures. Using 1/72 scale figures and armour we did a late 1944 Eastern Front scenario. Because ASL is a very detailed rule set my friend Greg (big ASL nut) sort of dumbed them down to a faster playing concept. He's already tried them out at a couple of Hotlead gaming conventions.
We set up the table with Rich's terrain and Greg's figures. The scenario was for a platoon of Germans holding a key crossroads from the Russian hordes and hoping for reinforcements.
The Russians advanced with 2 SU-122's and heavy infantry support.
So how were the ASL rules adapted to miniatures? Well having 2 people playing who knew the rules inside and out helped. They even knew from memory the 'To hit' chart! I'm not sure if I like these rules or not. In other words the jury is still out. My current skirmish level rules use single figures rather than a base containing 3 figures. I still like the 1 figure equals 1 man theme. I did think the mechanics worked well. They had a nice balance of complexity over simplicity. I think though this game maybe a little too detailed for gaming conventions.